For my needs, I will be using it to blend out some of the flaws in the projection and add some realism using the effect layering system. There are many, many features in SkinGen that go far beyond the boundaries of this project. (Image credit: Peter Alexander) Fixing the skin flaws and adding details with SkinGenĪfter I get a solid projection, I load up SkinGen. This can be repeated as much as possible until you get a good base texture to work with. Once the photo is loaded, which takes about a minute, the goal is to block in the shape of the face so that it matches the source photo as much as possible so that it can be projected as a texture onto the 3D model. With the photo ready to go, I initiated Headshot. (Image credit: Peter Alexander) Initiating Headshot and matching source image An exact photo is not necessarily required, but I would recommend loading a number of reference photos in an app called PureRef. In the past, I have used reference photos of masks and resin busts. In this case, I found a photo of a wax sculpture of Jack Nicholson. My process starts with finding a suitable photo or likeness of the subject I intend to portray.
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